Game overview

General
Game is third-person RPG with combat system between turn based and realtime. In game you will be completing main storyline + you will have choice to do many side quests. By completing quest you will gain experience and reputation, and most quest will have multiple options, how to complete it. Each option will cause diffrent consequence into game world. Game will have open world and many inside locations like buildings, caves, tunnels and others.

Place and lore
Game is situated in apocalyptic world around year 2200, some important events happened. Check Game History for more infromation about state of game world. Most of the game take place in Germany. During gameplay you will also visit part of Czech Republic, Netherlands, England and Switzerland. Game tries to folow real world, but there will be probabbly many diffrences. It is not supposed to be accurate future prediction, it suppose to be fun, so do not get mad, if you see some geographics errors.

Generally there is no radiation in the world, so there are not classic mutants or mutated animals like in common post-apocalyptic games (and it is not zombie game so no zombies). But there will be few "special" creatures that will not look like common spieces that should live this part of earth. The explanation and origin of these creatures will be avaiable in the game. Of course it is possible, that there will be some nuclear test facility or nuclear power plant that will be covered in radiation.

Decisions and consequences
Every decision will have impact in the world, some doors will close and some doors wil open (or maybe not :) ). You must take responsiblity for the consequences of your actions, and you can be sure, there will be plenty. It is not going to be static world, time will have role in story and can change state of the game world. For example, If someone needs help with bandits and you will try complete this quest later at the end of the game, there is possibility that the bandits will kill him and rob his home (and you will not be able to help him or do any other quests from him). Post-apocalyptic world is harsh.

Combat system
Basic combat sytem will be something between turn based and real time combat. You will have action points (AP) that will limit your actions in real time, AP will regenerate over time, when you are not moving. Same goes for enemies.

Platforms
We are planing create game in Unity3D, so game should run on all common platforms like Windows, Linux and MacOS. At this point, we do not consider releasing game on consoles.

For more informations check page Game Mechanics.